Liquid Swords is a new super studio founded by Christofer Sundberg, previously founder of Avalanche Studios, together with one of the most experienced management teams in the games industry. We have collectively created games for the last 25 years that have sold tens of millions of copies on every major platform and we have built companies employing hundreds of staff across multiple continents.
Liquid Swords is not, however, a studio run by boards or committees or spreadsheets, where success is defined by numbers. Liquid Swords is a return to a simpler time in game development where success is defined by the release of great games. Stripped down and purposefully raw, Liquid Swords is focused entirely on one thing and one thing only: building the best open world game experiences with the best people in the world in our own way and on our own terms. Inspired by memory, by music, and the free flow of ideas between passionate people, the goal of Liquid Swords is to empower our staff to achieve incredible things.
All our games are developed on the Unreal Engine™ 5, allowing us to adapt the technology to suit our needs, but most importantly focus on content.