You are entering our world

Welcome to Liquid Swords


Abstract neon lights, signs and atmosphere in an unknown setting.

Our game

It is said these streets eat people, and players too are sure to be engulfed by the captivating serpentine mythologies of the back streets, corners and shady alleys of this city.

We are currently developing our first AAA open-world game - a connected single player action RPG developed exclusively in Unreal Engine 5.
It is a hard-boiled take on the open-world crime genre which focuses on the deeply human, broken and beautiful stories of the city's dark underbelly - a place which, while certainly ugly and violent, also has room for compassion, loyalty and love. Although the city itself is a character unto itself, it is also home to a massive cast of mysterious and captivating characters that drive the story and gameplay in unexpected directions. This game is a game to lose yourself in.

Neon sign “Liquid Swords” on brick wall

This is us

Development unobstructed

Inspired by memory, music, and the free flow of ideas between passionate people, Liquid Swords' goal is that we empower our staff to achieve the amazing.

Stripped down and purposefully raw, we are focused entirely on building better open-world game experiences with the best people in the world - in our way and on our terms.

We love making games. We love playing games. Liquid Swords is a return to a more simple time in game development.

Out of focus image of an unknown neon sign in a dark setting.

Work with us

Want to be a part of building a brand-new game development studio focused on AAA open-world games? We are currently looking for experienced game developers to join our team and we look forward to your CV.

What’s new?